Fixed an IPR crash while switching the instancing system while working with instancefiles.Updated instancing system to support mesh objects, volumes and lights at the same time this affects the subnets and "instance" point attribute instancing.Added support for volume and light instances while instancing in point clouds mode.Render View settings stored in scene now use updated format, fixing various bugs where some settings can be lost / corrupted.Dropped support for CUDA-based builds on macOS.
Cinema 4d user data rotation driver#
Cinema 4d user data rotation generator#
Addressed various issues related to the visibility or transform of curves within generator objects.Fixed bug where new Redshift Object Properties defaults did not use value from associated Max Object Properties being overridden.Added legacy settings "enableLegacyNonAreaLightIntensity" and "enableLegacySoftShadowTechnique" for lights.Loading scenes with interconnected OSL shaders now maintains the connections and doesn't reset parameters to defaults.Objects interactively parented under invisibile transforms are no longer rendered.Duplicating OSL shader nodes with connected input or output shader attributes no longer causes crash.See: IMPORTANT NOTE! Version 3.0.46 introduced filtering changes which might slightly change the look of renders for some 3d apps. Release Notes IMPORTANT NOTE! Version 3.0.46 introduced new color management features that in certain cases may change the look of existing scenes.